From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications. Successful interaction design requires more than just creating clean code and sharp graphics. You must also fulfill your strategic objectives while meeting the needs of your users. Even the best content and the most sophisticated technology won't help you balance those goals without a cohesive, consistent user experience to support it. With so many issues involved--usability, brand identity, information architecture, interaction design-- creating the user experience can be overwhelmingly complex. This new edition of The Elements of User Experience cuts through that complexity with clear explanations and vivid illustrations that focus on ideas rather than tools or techniques. Garrett gives readers the big picture of user experience development, from strategy and requirements to information architecture and visual design.
##被很多人引用過的書,所以做互聯網還是要懂得這些行話
評分##可以作為入門讀物。對於ux來說還是太淺瞭
評分##2019-06-02 done
評分##2019-06-02 done
評分##2019-06-02 done
評分##寫給developer淺顯易懂的書,設計師可能覺得會有點淺。
評分##寫給developer淺顯易懂的書,設計師可能覺得會有點淺。
評分##新版作者說變化不大,還沒看。作者的模型很有意義!但感覺5S要素有些牽強,覺得strategy, scope, structure和surface就夠瞭,skeleton有些多餘
評分##the bible of product design
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