Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work-until now. Universal Principles of Design is the first comprehensive, cross-disciplinary encyclopedia of design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the concepts applied in practice. From the "80/20" rule to chunking, from baby-face bias to Occam's razor, and from self-similarity to storytelling, every major design concept is defined and illustrated for readers to expand their knowledge. This landmark reference will become the standard for designers, engineers, architects, and students who seek to broaden and improve their design expertise.
##125個設計原則並同時會給齣一個方便理解的例子
評分##要是圖多一點兒就好瞭
評分##????usability guideline入門寶典
評分##如題,一些通用的設計準則
評分##入門讀物 不錯
評分##整本書彌漫著evolutionary psychology的調調。走馬觀花看一遍,還是蠻有趣的。
評分##生活中普通的設計原來都有深意
評分##學一遍名詞還挺好玩的。純科普用。
評分看的視頻,覺得挺沒勁的,沒什麼深度,沒學到什麼東西。3條還算仔細講瞭,feature creep(不做過多的功能), desire line(讓人們“走”齣道路,觀察這種結果,而不是去預設),Hick's law(選擇越多越難選擇)
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