Mobile Design Pattern Gallery

Mobile Design Pattern Gallery pdf epub mobi txt 電子書 下載 2025

Theresa Neil
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O'Reilly Media 2011-11-23 Paperback 9781449314323

具體描述

Theresa Neil is a user experience consultant in Austin, Texas, where she designs rich applications for start-ups and Fortune500 companies.

When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.

User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges.

Pattern categories include:

Navigation: get patterns for primary and secondary navigation

Forms: break the industry-wide habits of bad form design

Tables and lists: display only the most important information

Search, sort, and filter: make these functions easy to use

Tools: create the illusion of direct interaction

Charts: learn best practices for basic chart design

Invitations: invite users to get started and discover features

Controls and feedback: help users perform actions, and provide them with timely feedback

Help: integrate help pages into a smaller form factor

"It’s a super handy catalog that I can flip to for ideas."

—Bill Scott, Senior Director of Web Development at PayPal

"Looks fantastic."

—Erin Malone, Partner at Tangible UX

"Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!"

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##我剛剛開始做移動應用的客戶端産品經理工作。 書中講的很多知識,讓我獲益匪淺。 可以係統的讓我瞭解移動應用的不同設計模式,以及各個組件的功能。 最重要的是,給瞭我一個簡單、流程清楚,以用戶為中心的設計思路。 比如,講到的愚蠢的對話框和按鈕海的問題,對於現在很...  

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##九個章節分彆對應如下幾個APP設計中常見的功能: 1.導航; 2.錶單; 3.錶格和列錶; 4.搜索、分類和過濾 ; 5.工具; 6.圖錶; 7.視覺吸引; 8.反饋與功能可見性; 9.幫助; 每一章節下分彆對此功能提供相應的APP案例解說。 最後一章講解反模式,也即反人類設計。 這本書適閤...  

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##略讀瞭一番,內容比較淺顯,但是可以作為一本 設計模式集閤 來看,需要的時候翻一下做參考。

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