Actionable Gamification epub pdf  mobi txt 电子书 下载

Actionable Gamification epub pdf mobi txt 电子书 下载 2025

Actionable Gamification epub pdf mobi txt 电子书 下载 2025


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Yu-kai Chou

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发表于2025-02-02

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Octalysis Media 2015-5-13 Paperback 9781511744041

Actionable Gamification epub pdf mobi txt 电子书 下载 2025



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书籍描述

Yu-kai Chou is a Pioneer and International Keynote Speaker on Gamification, and the Original Creator of the gamification framework: Octalysis. He is the Founder of The Octalysis Group and the Behavioral Scientist at the Israel-based gamification platform Captain Up. He has been a regular speaker/lecturer on gamification worldwide, including at organizations like Stanford University, Accenture, Tedx, SxSW, Gamified India, Huawei, the Innovation Center in Denmark, Kingdom of Bahrain, and many more. Yu-kai was one of the earliest pioneers in Gamifcation, starting his work in the industry in 2003. In 2014, Yu-kai received the reward of "#1 Gamification Guru" by the World Gamification Congress based in Spain, as well as the UK-Based organization Rise.Global (not to say that he is actually the best at anything, but something nice to have on a Bio). He has helped a variety of companies, from seed stage startups to Fortune 500 companies such as eBay, Huawei, Fidelity, HP, Cisco, Wells Fargo, and more. Yu-kai is a Board Director for Morf Media, a gamified training and learning platform.. He is also a Board Advisor for many organizations and companies through out North America, Europe, and Asia, including BALANCE Edutainment (creators of Pacha’s Pajamas), Loki Studios (creators of Geomon and sold to a Yahoo), Powzy (mobile game monetization platform) and RedCarpet (Offline Loyalty Platform in India), Plug.DJ, Lucky Diem, and many more.

The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. Within the industry, studies on game mechanics and behavioral psychology have become proliferate. However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment. Gamification Pioneer Yu-kai Chou takes reader on a journey to learn his twelve years of obsessive research in creating the Octalysis Framework, and how to apply the framework to create engaging and successful experiences in their product, workplace, marketing, and personal lives.

"Yu-kai is at the cutting edge of the field of behavior design."

-Nir Eyal, Best Selling Author of Hooked: How to Design Habit-Forming Products

"Yu-kai's Octalysis framework brilliantly explains the intricate relationships between human behaviors and their inner drives. Accompanied by numerous application examples, Octalysis is the turnkey for gamification in any product and service design."

-Dr. Jianming Dong, Chief User Experience Architect, Huawei

Yu-Kai is the real deal. His experience, expertise and passion make this a must read for those looking to grasp the possibilities available through applied gamification.

--Jeff Gates, former counsel to U.S. Senate Committee on Finance and author of The Ownership Solution, Democracy at Risk, Guilt By Association.

Yu-kai's Insights were instrumental in helping Lucky Diem supercharge our client La Quinta's bookings per user by 206% and incremental revenue per user by $157 (132% Lift) against the control group. Being able to achieve a viral coefficient of 530%, I would recommend any business to work with Yu-kai and learn his Octalysis Framework.

--Andrew Landis, Founder & CEO of Lucky Diem

Yu-kai's reputation precedes him in the field of gamification. His Octalysis framework is both elegantly simple and intricately complex. His book is not only extrinsically rewarding to read, but intrinsically motivating to apply; it s wickedly effective, and yet divinely true. Octalysis brilliantly unified all these seemingly conflicting aspects of gamification into a single cohesive framework with a hidden twist in the middle of it it s sensational.

--Michael Wu, Chief Scientist of Lithium

Actionable Gamification epub pdf mobi txt 电子书 下载 2025

Actionable Gamification 下载 epub mobi pdf txt 电子书 2025

Actionable Gamification pdf 下载 mobi 下载 pub 下载 txt 电子书 下载 2025

Actionable Gamification mobi pdf epub txt 电子书 下载 2025

Actionable Gamification epub pdf mobi txt 电子书 下载
想要找书就要到 静思书屋
立刻按 ctrl+D收藏本页
你会得到大惊喜!!

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##通读下来,全书都在凑概念,然后将成功产品的元素强行赋予自己提出的八要素概念。 很遗憾,最后两章实在读不下去了。 Facebook成功的元素,Ebay采取的策略,强行都能凑到八要素中。 其实游戏化大部分概念,都可以用社会行为学来解释,主要的是理解其中的行为学本质,然后巧妙的...  

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##There must be a game where the more I play, the stronger and better I get in real life. 无论从个人成长角度,还是时间分配角度来说,玩游戏都不是划算的事。但很多人却愿意为了玩游戏不吃饭不睡觉。既然人那么爱玩游戏,那是不是可以巧妙利用到其它领域呢?有本书叫《游戏化实战》,作者就讲了很多利用人类游戏天性的案例,既有趣,又有用。 首先,就是利用人们爱...  

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##还没看完就要安利了!本书内容信息量合适、态度诚恳、可操作性强,推荐给做管理类工作或设计类工作或需要激励自己或对象坚持锻炼的人

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##(首要地位)史诗意义与使命感:愿景的力量,更高的愿景和重大的意义,缺点在于信任度和紧迫感稀缺。 (容易设计)进步与成就感:克服挑战后的荣耀,缺点在于需要依赖于“他者”进行衬托,且对于整体排行榜容易缺失信心。当然,立足于“周边”(排行榜上下)是有效的解决办法。...  

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##There must be a game where the more I play, the stronger and better I get in real life. 无论从个人成长角度,还是时间分配角度来说,玩游戏都不是划算的事。但很多人却愿意为了玩游戏不吃饭不睡觉。既然人那么爱玩游戏,那是不是可以巧妙利用到其它领域呢?有本书叫《游戏化实战》,作者就讲了很多利用人类游戏天性的案例,既有趣,又有用。 首先,就是利用人们爱...  

Actionable Gamification epub pdf mobi txt 电子书 下载 2025

类似图书 点击查看全场最低价

Actionable Gamification epub pdf mobi txt 电子书 下载 2025


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