People won't use your web site if they can't find their way around it. Whether you call it usability, ease-of-use, or just good design, companies staking their fortunes and their futures on their Web sites are starting to recognize that it's a bottom-line issue. In Don't Make Me Think, usability expert Steve Krug distills his years of experience and observation into clear, practical--and often amusing--common sense advice for the people in the trenches (the designers, programmers, writers, editors, and Webmasters), the people who tell them what to do (project managers, business planners, and marketing people), and even the people who sign the checks. </P>
Krug's clearly explained, easily absorbed principles will help you sleep better at night knowing that all the hard work going into your site is producing something that people will actually want to use. </P>
##还不错。
评分 评分##一点笔记: 1,给用户一眼就能明白的东西。除非让用户的探索后得到的东西学习曲线得到的快乐能抵消探索的时间,除非你的用户群带有探索精神。豆瓣用户还是有点探索精神的。花时间了解的东西更有感情,更有忠诚度。 用户看网站是扫描式的,浏览式的,如何在他扫描时即吸引他...
评分 评分##内容略有点旧了,虽然说的很多还不错,但是不太适合Web 2.0时代了。
评分##good reference for amateurs
评分##虽然例子中的网站有些老了,没办法和web2.0兴起的网站对比 但是其实用户体验里的一些重要元素是从来不会改变的 《CSS禅意花园》和《Don't Make Me Think》都是一样的书 可以当作工具书放在案头
评分##一、别让我思考 可用性一般标准 -让一个有着平均能力和经验的人(甚至稍低于平均水平)能明白如何使用你的产品去完成某些任务,而不必付出过度的努力或者不会遇到多余的麻烦 可用性第一定律 -别让我思考 人们通常不喜欢动脑筋,尤其是在他们不关心的事情上,他们往往在游戏娱...
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