How can we capture the unpredictable evolutionary and emergent properties of nature in software? How can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on a range of programming strategies and techniques behind computer simulations of natural systems, from elementary concepts in mathematics and physics to more advanced algorithms that enable sophisticated visual results. Readers will progress from building a basic physics engine to creating intelligent moving objects and complex systems, setting the foundation for further experiments in generative design. Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms. The book's examples are written in Processing, an open-source language and development environment built on top of the Java programming language. On the book's website (http://www.natureofcode.com), the examples run in the browser via Processing's JavaScript mode.
##Daniel Shiffman 是世界上最有意思最可爱的编程老师!
评分##結合高中物理的編程教學
评分##感觉把状态机加进去就更好了
评分##感觉把状态机加进去就更好了
评分##p5.js
评分##够硬,youtube上作者的视频很棒,简单的个体行为构成复杂难以预测的群体,联想到 《失控》
评分##然后还是觉得程序艺术只在很窄的范围内才“艺术”
评分##好多processing栗子啊!
评分##Introduction to Processing & nature systems. http://natureofcode.com/book/introduction/
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